Completing Season Challenges gives you points, which in turn unlock awesome rewards. Gold Pass holders get access to Perks, which are the most powerful rewards from Season Challenges.
Perks only activate once you Claim them from the rewards tab!
They are effective only until the end of the season, so it's worth unlocking them early.
The Builder, Research and Training boosts have three levels, each increasing the effectiveness of the boost by 5%.
Only Gold Pass players can upgrade the Season Bank's capacity.
Boost Perks and their descriptions
The 1 Gem Donation perk allows you to donate troops to your Clan mates with the cost of 1 Gem per troop.
The Builder Boost reduces the costs and time needed for upgrading buildings as well building new ones.
Hero Upgrades are boosted by this perk: they cost less and take less time to finish.
The Builder Potion can be used to further boost any construction on top of the boost from the Perk.
The Research Boost reduces the costs and time needed to complete troop and spell upgrades in the Laboratory.
The Training Boost reduces the costs and time needed to train Armies and decreases the time Heroes need regenerate their health.
Technical details about Boosts
Maintenance breaks do not interfere with the boosts in any way.
When boosts are active, the Gem cost to instantly complete or make up for missing resources match the lowered costs and durations.
The Season Bank is available to all players, but only Gold Pass players can upgrade its capacity. Every time you raid a village, the same amount as what you raided appears in the Season Bank. At the end of the season, you get the resources stored in the Season Bank for yourself.
With the Gold Pass, the maximum amount of loot that can be stored in the season bank is:
25 Million Elixir
25 Million Gold
250k Dark Elixir
Resources gained through the Season Bank overflow your storages. This means that even if you can’t fit the resources, you receive them in full.