Defense: As a defensive structure, the Warden bunkers down on his altar, empowering nearby friendly troops with an HP boosting aura. Also a ranged unit, Warden blasts enemies from afar with his staff.
Offense: Grand Warden best supports a large, concentrated mob of units, providing HP buffs for each troop within his aura.
At level five, the Grand Warden’s Hero ability could turn the tide of battle. By granting a short (but sometimes decisive) spell of immunity against damage for any troops inside his aura, the Warden adds another layer of both strategic and immersive gameplay!
You can set him to Air or Ground mode in your village before commencing the attack. Depending on your mode of choice, the Grand Warden will also be vulnerable to any traps or defences specific to ground/air.